By 2012 eMarketer estimates the virtual goods market (US, in social
games) will exceed $790 million; some other research indicates the
virtual goods marketplace will generate billions for brands in the
space. A new report from MocoSpace indicates which demographics are
currently the most engaged with virtual goods.
By 2012 eMarketer estimates the virtual goods market (US, in social
games) will exceed $790 million; some other research indicates the
virtual goods marketplace will generate billions for brands in the
space. A new report from MocoSpace indicates which demographics are
currently the most engaged with virtual goods. Read More: http://bit.ly/qPtRhohttp://bit.ly/qPtRho
No comments:
Post a Comment